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Twyst wrote in message <36fbff90.0@news.povray.org>...
>Think about it this way:
>
>Greyscale Bitmap: 256x256 256 shades of grey
>
>the bitmap X and Y are the DF3's X and Y.
>
>The color value (0,0,0 to 255,255,255) of the pixel at any given point is
>the Z value for that point.
That does not compute. A DF3 is 3 dimensional file, that is a value for each
<X,Y,Z>, not each <X,Y>. You would need the same number af TGAs as you have
Z layers in your file.
Gordon
<gbe### [at] birdcameron com au>
>
>Nathan Zwalsh <nrz### [at] fatnet net> wrote in message
>news:36FADC13.537AA5F8@fatnet.net...
>> I thought that the *.df3 files were some sort of 3 Dimensional file?,
>> are you saying that a density is
>> a 2-d Bit map? Please Post the File.
>>
>> Thank you for your help
>>
>> Nathan Zwalsh
>>
>> The Saga
>>
>Continues..................................................................
.
>............................................
>>
>
>
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